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Lei Li

5 papers hereh-index 695 citations9 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • first author1
  • middle author1
  • last author2

Across the 4 of 5 papers where every author was matched, so the position is known.

fields
  • cs.CV4
  • cs.AI1
same name
  • Lei Li — 139 papers, h 7
  • Lei Li — 35 papers, h 5
  • Lei Li — 32 papers, h 52
  • Lei Li — 15 papers, h 31
  • Lei Li — 14 papers, h 5
  • Lei Li — 12 papers, h 62

Either other researchers who publish under this name, or the same person where the external sources have not merged their records.

identity via Semantic Scholar / OpenAlex

activity
20242026
collaborators

5 papers

cs.CV2026

RAM: Recover Any 3D Human Motion in-the-Wild

Sen Jia, Ning Zhu, Jinqin Zhong +4

RAM incorporates a motion-aware semantic tracker with adaptive Kalman filtering to achieve robust identity association under severe occlusions and dynamic interactions. A memory-au…

cs.CV2026

3DSceneEditor: Controllable 3D Scene Editing with Gaussian Splatting

Ziyang Yan, Yihua Shao, Minwen Liao +7

The creation of 3D scenes has traditionally been both labor-intensive and costly, requiring designers to meticulously configure 3D assets and environments. Recent advancements in g…

cs.CV2025

UniHPR: Unified Human Pose Representation via Singular Value Contrastive Learning

Zhongyu Jiang, Wenhao Chai, Lei Li +3

In recent years, there has been a growing interest in developing effective alignment pipelines to generate unified representations from different modalities for multi-modal fusion…

cs.AI2025

Human Motion Instruction Tuning

Lei Li, Sen Jia, Jianhao Wang +6

This paper presents LLaMo (Large Language and Human Motion Assistant), a multimodal framework for human motion instruction tuning. In contrast to conventional instruction-tuning ap…

cs.CV2024

Graph Canvas for Controllable 3D Scene Generation

Libin Liu, Shen Chen, Sen Jia +6

Spatial intelligence is foundational to AI systems that interact with the physical world, particularly in 3D scene generation and spatial comprehension. Current methodologies for 3…

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