collaborators

17 papers

cs.CV2026

Beyond Global Latents: Chunk-Based Sparse Grid VAE for Scalable 3D Modeling

Kaiyi Zhang, Zhihao Liang, Haolin Liu +8

Sparse voxel grids preserve the spatial structure needed for detailed 3D reconstruction, but their memory still grows rapidly with resolution as active surface cells increase. We i…

cs.CV2026

UAVFF3D: A Geometry-Aware Benchmark for Feed-Forward UAV 3D Reconstruction

Xiang Yang, Yongli Wang, HaiFeng Li +1

Feed-forward 3D reconstruction has advanced rapidly, but current models remain unreliable in UAV photogrammetric acquisition. We argue that this failure is caused not only by appea…

cs.CV2026

Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation

Zibo Zhao, Zeqiang Lai, Qingxiang Lin +71

We present Hunyuan3D 2.0, an advanced large-scale 3D synthesis system for generating high-resolution textured 3D assets. This system includes two foundation components: a large-sca…

cs.CV2026

ArtLLM: Generating Articulated Assets via 3D LLM

Penghao Wang, Siyuan Xie, Hongyu Yan +4

Creating interactive digital environments for gaming, robotics, and simulation relies on articulated 3D objects whose functionality emerges from their part geometry and kinematic s…

cs.CV2026

Data-Efficient Brushstroke Generation with Diffusion Models for Oil Painting

Dantong Qin, Alessandro Bozzon, Xian Yang +3

Many creative multimedia systems are built upon visual primitives such as strokes or textures, which are difficult to collect at scale and fundamentally different from natural imag…

cs.CV2026

HY3D-Bench: Generation of 3D Assets

Team Hunyuan3D, :, Bowen Zhang +22

While recent advances in neural representations and generative models have revolutionized 3D content creation, the field remains constrained by significant data processing bottlene…