collaborators

22 papers

eess.AS2026

SwanTale: Unified Multi-Speaker Speech and Audio Generation for Instruct and Zero-Shot Tasks

Yu Zhang, Ruiqi Li, Changhao Pan +3

Speech and audio generation is often needed in animation dubbing, audio drama, movies, advertising, games, podcasts, and short-video production. In these scenarios, creators may ne…

eess.AS2026

Audio Editing in the Era of Foundation Models: A Survey

Changhao Pan, Yifei Fan, Fan Zhuo +13

Audio editing aims to modify a given synthetic or real-world audio signal to satisfy specific user needs. As a promising yet challenging direction in AIGC, it has attracted increas…

eess.AS2026

A Survey of Full-Duplex Spoken Dialogue Systems: Architectural Hierarchy, Interaction Ontology, and Decision State Machine

Jingyu Lu, Yuhan Wang, Jianming Luo +15

More than a dozen spoken dialogue systems have recently claimed to be "full-duplex," yet the term has been used to describe substantially different capabilities. Existing surveys c…

eess.AS2026

Spatial-Omni: Spatial Audio Understanding Integration in Multimodal LLMs via FOA Encoding

Zhiyuan Zhu, Yixuan Chen, Yiwen Shao +13

Recent multimodal large language models mainly process audio as monaural signals, thereby discarding the spatial cues contained in spatial audio for sound localization, spatial rel…

eess.AS2026

SwanVoice: Expressive Long-Form Zero-Shot Speech Synthesis for Both Monologue and Dialogue

Ruiqi Li, Yu Zhang, Changhao Pan +3

Zero-shot text-to-speech (TTS) has improved substantially for single-speaker synthesis, yet expressive long-form multi-speaker dialogue remains difficult. A common workaround is to…

eess.AS2026

Towards Streaming Synchronized Spatial Audio Generation via Autoregressive Diffusion Transformer

Ke Lei, Yu Zhang, Changhao Pan +4

Real-time and accurate spatial audio generation is pivotal for delivering an immersive experience. However, existing spatial audio synthesis technologies are often encumbered by a…