Showing cs.CVShow all
3 papers · 1 filter
cs.CV2025
Controllable Generation of Large-Scale 3D Urban Layouts with Semantic and Structural Guidance
Mengyuan Niu, Xinxin Zhuo, Ruizhe Wang +3
Urban modeling is essential for city planning, scene synthesis, and gaming. Existing image-based methods generate diverse layouts but often lack geometric continuity and scalabilit…
cs.CV2025
GeoTexBuild: 3D Building Model Generation from Map Footprints
Ruizhe Wang, Junyan Yang, Qiao Wang
We introduce GeoTexBuild, a modular generative framework for creating 3D building models from footprints derived from site planning or map designs. The system is designed for archi…
cs.CV2024
Enhancement of 3D Gaussian Splatting using Raw Mesh for Photorealistic Recreation of Architectures
Ruizhe Wang, Chunliang Hua, Tomakayev Shingys +6
The photorealistic reconstruction and rendering of architectural scenes have extensive applications in industries such as film, games, and transportation. It also plays an importan…