collaborators

6 papers

cs.RO2026

Switch-JustDance: Benchmarking Whole Body Motion Tracking Controllers Using a Commercial Console Game

Jeonghwan Kim, Wontaek Kim, Yidan Lu +9

Recent advances in whole-body robot control have enabled humanoid and legged robots to perform increasingly agile and coordinated motions. However, standardized benchmarks for eval…

cs.GR2025

MoReFlow: Motion Retargeting Learning through Unsupervised Flow Matching

Wontaek Kim, Tianyu Li, Sehoon Ha

Motion retargeting holds a premise of offering a larger set of motion data for characters and robots with different morphologies. Many prior works have approached this problem via…

cs.RO2025

Switch4EAI: Leveraging Console Game Platform for Benchmarking Robotic Athletics

Tianyu Li, Jeonghwan Kim, Wontaek Kim +3

Recent advances in whole-body robot control have enabled humanoid and legged robots to execute increasingly agile and coordinated movements. However, standardized benchmarks for ev…

cs.RO2025

Learning Physical Interaction Skills from Human Demonstrations

Tianyu Li, Hengbo Ma, Sehoon Ha +1

Learning physical interaction skills, such as dancing, handshaking, or sparring, remains a fundamental challenge for agents operating in human environments, particularly when the a…

cs.RO2025

RobotMover: Learning to Move Large Objects From Human Demonstrations

Tianyu Li, Joanne Truong, Jimmy Yang +4

Moving large objects, such as furniture or appliances, is a critical capability for robots operating in human environments. This task presents unique challenges, including whole-bo…

cs.CL2025

Language Guided Skill Discovery

Seungeun Rho, Laura Smith, Tianyu Li +3

Skill discovery methods enable agents to learn diverse emergent behaviors without explicit rewards. To make learned skills useful for unknown downstream tasks, obtaining a semantic…