4 papers
GaNI: Global and Near Field Illumination Aware Neural Inverse Rendering
Jiaye Wu, Saeed Hadadan, Geng Lin +3
In this paper, we present GaNI, a Global and Near-field Illumination-aware neural inverse rendering technique that can reconstruct geometry, albedo, and roughness parameters from i…
Rotated Lights for Consistent and Efficient 2D Gaussians Inverse Rendering
Geng Lin, Matthias Zwicker
Inverse rendering aims to decompose a scene into its geometry, material properties and light conditions under a certain rendering model. It has wide applications like view synthesi…
GLOW: Global Illumination-Aware Inverse Rendering of Indoor Scenes Captured with Dynamic Co-Located Light & Camera
Jiaye Wu, Saeed Hadadan, Geng Lin +4
Inverse rendering of indoor scenes remains challenging due to the ambiguity between reflectance and lighting, exacerbated by inter-reflections among multiple objects. While natural…
Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives
Alex Hanson, Allen Tu, Geng Lin +3
3D Gaussian Splatting (3D-GS) is a recent 3D scene reconstruction technique that enables real-time rendering of novel views by modeling scenes as parametric point clouds of differe…