5 papers
MetroGS: Efficient and Stable Reconstruction of Geometrically Accurate High-Fidelity Large-Scale Scenes
Kehua Chen, Tianlu Mao, Xinzhu Ma +8
Recently, 3D Gaussian Splatting and its derivatives have achieved significant breakthroughs in large-scale scene reconstruction. However, how to efficiently and stably achieve high…
TreeGaussian: Tree-Guided Cascaded Contrastive Learning for Hierarchical Consistent 3D Gaussian Scene Segmentation and Understanding
Jingbin You, Zehao Li, Hao Jiang +8
3D Gaussian Splatting (3DGS) has emerged as a real-time, differentiable representation for neural scene understanding. However, existing 3DGS-based methods struggle to represent hi…
HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic Scene
Jianing Chen, Zehao Li, Yujun Cai +7
Reconstructing dynamic 3D scenes from monocular videos remains a fundamental challenge in 3D vision. While 3D Gaussian Splatting (3DGS) achieves real-time rendering in static setti…
From Tokens to Nodes: Semantic-Guided Motion Control for Dynamic 3D Gaussian Splatting
Jianing Chen, Zehao Li, Yujun Cai +5
Dynamic 3D reconstruction from monocular videos remains difficult due to the ambiguity inferring 3D motion from limited views and computational demands of modeling temporally varyi…
STDR: Spatio-Temporal Decoupling for Real-Time Dynamic Scene Rendering
Zehao Li, Hao Jiang, Yujun Cai +7
Although dynamic scene reconstruction has long been a fundamental challenge in 3D vision, the recent emergence of 3D Gaussian Splatting (3DGS) offers a promising direction by enabl…