3 papers
cs.CV2026
3DTV: A Feedforward Interpolation Network for Real-Time View Synthesis
Stefan Schulz, Fernando Edelstein, Hannah Dröge +2
Real-time free-viewpoint rendering requires balancing multi-camera redundancy with the latency constraints of interactive applications. We address this challenge by combining light…
cs.CV2026
Yesnt: Are Diffusion Relighting Models Ready for Capture Stage Compositing? A Hybrid Alternative to Bridge the Gap
Elisabeth Jüttner, Janelle Pfeifer, Leona Krath +4
Volumetric video relighting is essential for bringing captured performances into virtual worlds, but current approaches struggle to deliver temporally stable, production-ready resu…
cs.GR2025
Capture Stage Matting: Challenges, Approaches, and Solutions for Offline and Real-Time Processing
Hannah Dröge, Janelle Pfeifer, Saskia Rabich +3
Capture stages are high-end sources of state-of-the-art recordings for downstream applications in movies, games, and other media. One crucial step in almost all pipelines is mattin…