4 papers
Leveraging Mathematical Reasoning of LLMs for Efficient GPU Thread Mapping
Jose Maureira, Cristóbal A. Navarro, Hector Ferrada +1
Mapping parallel threads onto non-box-shaped domains is a known challenge in GPU computing; efficient mapping prevents performance penalties from unnecessary resource allocation. C…
Structural Segmentation of the Minimum Set Cover Problem: Exploiting Universe Decomposability for Metaheuristic Optimization
Isidora Hernández, Héctor Ferrada, Cristóbal A. Navarro
The Minimum Set Cover Problem (MSCP) is a classical NP-hard combinatorial optimization problem with numerous applications in science and engineering. Although a wide range of exact…
Convex Hull 3D Filtering with GPU Ray Tracing and Tensor Cores
Roberto Carrasco, Enzo Meneses, Hector Ferrada +2
In recent years, applications such as real-time simulations, autonomous systems, and video games increasingly demand the processing of complex geometric models under stringent time…
Ray Tracing Cores for General-Purpose Computing: A Literature Review
Enzo Meneses, Cristóbal A. Navarro, Héctor Ferrada +2
Recent research on ray tracing cores has explored repurposing these cores to solve non-graphical problems by reformulating them as geometric queries, leveraging the inherent parall…