3 papers
cs.RO2026
Habitat-GS: A High-Fidelity Navigation Simulator with Dynamic Gaussian Splatting
Ziyuan Xia, Jingyi Xu, Chong Cui +9
Training embodied AI agents depends critically on the visual fidelity of simulation environments and the ability to model dynamic humans. Current simulators rely on mesh-based rast…
cs.CV2026
EARTalking: End-to-end GPT-style Autoregressive Talking Head Synthesis with Frame-wise Control
Yuzhe Weng, Haotian Wang, Yuanhong Yu +4
Audio-driven talking head generation aims to create vivid and realistic videos from a static portrait and speech. Existing AR-based methods rely on intermediate facial representati…
cs.CV2025
BoxDreamer: Dreaming Box Corners for Generalizable Object Pose Estimation
Yuanhong Yu, Xingyi He, Chen Zhao +7
This paper presents a generalizable RGB-based approach for object pose estimation, specifically designed to address challenges in sparse-view settings. While existing methods can e…