4 papers
GGD-SLAM: Monocular 3DGS SLAM Powered by Generalizable Motion Model for Dynamic Environments
Yi Liu, Haoxuan Xu, Hongbo Duan +5
Visual SLAM algorithms achieve significant improvements through the exploration of 3D Gaussian Splatting (3DGS) representations, particularly in generating high-fidelity dense maps…
GEN3D: Generating Domain-Free 3D Scenes from a Single Image
Yuxin Zhang, Ziyu Lu, Hongbo Duan +5
Despite recent advancements in neural 3D reconstruction, the dependence on dense multi-view captures restricts their broader applicability. Additionally, 3D scene generation is vit…
CushionCatch: A Compliant Catching Mechanism for Mobile Manipulators via Combined Optimization and Learning
Bingjie Chen, Keyu Fan, Qi Yang +6
Catching flying objects with a cushioning process is a skill commonly performed by humans, yet it remains a significant challenge for robots. In this paper, we present a framework…
DyPho-SLAM : Real-time Photorealistic SLAM in Dynamic Environments
Yi Liu, Keyu Fan, Bin Lan +1
Visual SLAM algorithms have been enhanced through the exploration of Gaussian Splatting representations, particularly in generating high-fidelity dense maps. While existing methods…