collaborators

7 papers

cs.RO2026

Roomer: Reflective Object-Grounded Model Editing and Repair for 3D Indoor Layout Synthesis

Lingwei Dang, Ziyan Qiu, Jiajia Cheng +9

Existing indoor layout generators produce globally plausible layouts yet may retain local violations such as collisions, out-of-bounds placements, obstructed openings, and blocked…

cs.CV2026

StyleForge: Indoor Furniture Styling by Counterfactual Reasoning in a Hypergraph Field

Lingwei Dang, Shishuo Shang, Pan Liu +9

Fixed-layout indoor furniture styling requires selecting assets that form a coherent room without changing the prescribed furniture categories, positions, orientations, or scales.…

cs.CV2026

HarmoHOI: Harmonizing Appearance and 3D Motion for Multi-view Hand-Object Interaction Synthesis

Lingwei Dang, Juntong Li, Zonghan Li +5

Hand-Object Interaction (HOI) synthesis is a cornerstone for animation production and embodied AI. Despite the strong priors of video foundation models, multi-view consistent HOI s…

cs.CV2026

Not Blind but Silenced: Rebalancing Vision and Language via Adversarial Counter-Commonsense Equilibrium

Qingxin Xiao, Peilin Zhao, Yangyang Zhao +2

During MLLM decoding, attention often abnormally concentrates on irrelevant image tokens. While existing research dismisses this as invalid noise and forcibly redirects attention t…

cs.CV2026

Video Anomaly Detection with Semantics-Aware Information Bottleneck

Juntong Li, Lingwei Dang, Qingxin Xiao +5

Semi-supervised video anomaly detection methods face two critical challenges: (1) Strong generalization blurs the boundary between normal and abnormal patterns. Although existing a…

cs.CV2026

SyncMV4D: Synchronized Multi-view Joint Diffusion of Appearance and Motion for Hand-Object Interaction Synthesis

Lingwei Dang, Zonghan Li, Juntong Li +4

Hand-Object Interaction (HOI) generation plays a critical role in advancing applications across animation and robotics. Current video-based methods are predominantly single-view, w…