2 papers
cs.HC2026
LIVE-GS: LLM Powers Interactive VR Experience with Physics-Aware Gaussian Splatting
Haotian Mao, Hangyu Zhou, Zhuoxiong Xu +6
As 3D Gaussian Splatting (3DGS) emerges as a leading approach for novel view synthesis and scene reconstruction, its potential in digital asset creation has gained significant atte…
cs.HC2025
No More Head-Turning: Exploring Passthrough Techniques for Addressing Rear Interruptions from the Front in VR
Zixuan Guo, Yuekai Shi, Tiantian Ye +2
Virtual reality (VR) users often encounter interruptions, posing challenges to maintaining real-world awareness during immersive experiences. The Passthrough feature in VR headsets…