3 papers
cs.CV2026
ClipGStream: Clip-Stream Gaussian Splatting for Any Length and Any Motion Multi-View Dynamic Scene Reconstruction
Jie Liang, Jiahao Wu, Chao Wang +7
Dynamic 3D scene reconstruction is essential for immersive media such as VR, MR, and XR, yet remains challenging for long multi-view sequences with large-scale motion. Existing dyn…
cs.CV2026
Intrinsic Geometry-Appearance Consistency Optimization for Sparse-View Gaussian Splatting
Kaiqiang Xiong, Rui Peng, Jiahao Wu +5
3D human reconstruction from a single image is a challenging problem and has been exclusively studied in the literature. Recently, some methods have resorted to diffusion models fo…
cs.CV2026
Multimodal-Prior-Guided Importance Sampling for Hierarchical Gaussian Splatting in Sparse-View Novel View Synthesis
Kaiqiang Xiong, Zhanke Wang, Ronggang Wang
We present multimodal-prior-guided importance sampling as the central mechanism for hierarchical 3D Gaussian Splatting (3DGS) in sparse-view novel view synthesis. Our sampler fuses…