3 papers
cs.CV2026
ClipGStream: Clip-Stream Gaussian Splatting for Any Length and Any Motion Multi-View Dynamic Scene Reconstruction
Jie Liang, Jiahao Wu, Chao Wang +7
Dynamic 3D scene reconstruction is essential for immersive media such as VR, MR, and XR, yet remains challenging for long multi-view sequences with large-scale motion. Existing dyn…
cs.CV2025
LAYOUTDREAMER: Physics-guided Layout for Text-to-3D Compositional Scene Generation
Yang Zhou, Zongjin He, Qixuan Li +1
Recently, the field of text-guided 3D scene generation has garnered significant attention. High-quality generation that aligns with physical realism and high controllability is cru…
cs.CV2025
PhiP-G: Physics-Guided Text-to-3D Compositional Scene Generation
Qixuan Li, Chao Wang, Zongjin He +1
Text-to-3D asset generation has achieved significant optimization under the supervision of 2D diffusion priors. However, when dealing with compositional scenes, existing methods en…