2 papers
cs.CV2026
Beyond Voxel 3D Editing: Learning from 3D Masks and Self-Constructed Data
Yizhao Xu, Hongyuan Zhu, Caiyun Liu +6
3D editing refers to the ability to apply local or global modifications to 3D assets. Effective 3D editing requires maintaining semantic consistency by performing localized changes…
cs.CV2025
Robust and High-Fidelity 3D Gaussian Splatting: Fusing Pose Priors and Geometry Constraints for Texture-Deficient Outdoor Scenes
Meijun Guo, Yongliang Shi, Caiyun Liu +5
3D Gaussian Splatting (3DGS) has emerged as a key rendering pipeline for digital asset creation due to its balance between efficiency and visual quality. To address the issues of u…