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20112026
most citedImproving the upper bound on the length of the shortest reset words

30 citations · 111 across the 34 of their papers we have counts for

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9 papers · 1 filter

cs.AI2025

Regular Games -- an Automata-Based General Game Playing Language

Radosław Miernik, Marek Szykuła, Jakub Kowalski +3

We propose a new General Game Playing (GGP) system called Regular Games (RG). The main goal of RG is to be both computationally efficient and convenient for game design. The system…

cs.AI2023

Fast and Knowledge-Free Deep Learning for General Game Playing (Student Abstract)

Michał Maras, Michał Kępa, Jakub Kowalski +1

We develop a method of adapting the AlphaZero model to General Game Playing (GGP) that focuses on faster model generation and requires less knowledge to be extracted from the game…

cs.AI2021

Split Moves for Monte-Carlo Tree Search

Jakub Kowalski, Maksymilian Mika, Wojciech Pawlik +3

In many games, moves consist of several decisions made by the player. These decisions can be viewed as separate moves, which is already a common practice in multi-action games for…

cs.AI2020

Efficient Reasoning in Regular Boardgames

Jakub Kowalski, Radosław Miernik, Maksymilian Mika +4

We present the technical side of reasoning in Regular Boardgames (RBG) language -- a universal General Game Playing (GGP) formalism for the class of finite deterministic games with…

cs.AI2020★ 2 cited

Experimental Studies in General Game Playing: An Experience Report

Jakub Kowalski, Marek Szykuła

We describe nearly fifteen years of General Game Playing experimental research history in the context of reproducibility and fairness of comparisons between various GGP agents and…

cs.AI2019★ 1 cited

A note on the empirical comparison of RBG and Ludii

Jakub Kowalski, Maksymilian Mika, Jakub Sutowicz +1

We present an experimental comparison of the efficiency of three General Game Playing systems in their current versions: Regular Boardgames (RBG 1.0), Ludii~0.3.0, and a Game Descr…

cs.AI2017★ 3 cited

Regular Boardgames

Jakub Kowalski, Maksymilian Mika, Jakub Sutowicz +1

We propose a new General Game Playing (GGP) language called Regular Boardgames (RBG), which is based on the theory of regular languages. The objective of RBG is to join key propert…

cs.AI2016★ 1 cited

Simplified Boardgames

Jakub Kowalski, Jakub Sutowicz, Marek Szykuła

We formalize Simplified Boardgames language, which describes a subclass of arbitrary board games. The language structure is based on the regular expressions, which makes the rules…

cs.AI2015★ 2 cited

Procedural Content Generation for GDL Descriptions of Simplified Boardgames

Jakub Kowalski, Marek Szykuła

We present initial research towards procedural generation of Simplified Boardgames and translating them into an efficient GDL code. This is a step towards establishing Simplified B…