3.4k citations · 9.9k across the 108 of their papers we have counts for
4 papers · 2 filters
Adapting to game trees in zero-sum imperfect information games
Côme Fiegel, Pierre Ménard, Tadashi Kozuno +3
Imperfect information games (IIG) are games in which each player only partially observes the current game state. We study how to learn -optimal strategies in a zero-sum IIG thro…
Curiosity in Hindsight: Intrinsic Exploration in Stochastic Environments
Daniel Jarrett, Corentin Tallec, Florent Altché +3
Consider the problem of exploration in sparse-reward or reward-free environments, such as in Montezuma's Revenge. In the curiosity-driven paradigm, the agent is rewarded for how mu…
Optimistic Posterior Sampling for Reinforcement Learning with Few Samples and Tight Guarantees
Daniil Tiapkin, Denis Belomestny, Daniele Calandriello +6
We consider reinforcement learning in an environment modeled by an episodic, finite, stage-dependent Markov decision process of horizon with states, and actions. The pe…
Generalised Policy Improvement with Geometric Policy Composition
Shantanu Thakoor, Mark Rowland, Diana Borsa +3
We introduce a method for policy improvement that interpolates between the greedy approach of value-based reinforcement learning (RL) and the full planning approach typical of mode…