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20112024
most citedSimple Priced Timed Games Are Not That Simple

7 citations · 31 across the 19 of their papers we have counts for

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7 papers · 1 filter

cs.LO2016★ 1 cited

Real-Time Synthesis is Hard!

Thomas Brihaye, Morgane Estiévenart, Gilles Geeraerts +3

We study the reactive synthesis problem (RS) for specifications given in Metric Interval Temporal Logic (MITL). RS is known to be undecidable in a very general setting, but on infi…

cs.LO2014★ 2 cited

On MITL and alternating timed automata over infinite words

Thomas Brihaye, Morgane Estiévenart, Gilles Geeraerts

One clock alternating timed automata (OCATA) have been introduced as natural extension of (one clock) timed automata to express the semantics of MTL. In this paper, we consider the…

cs.LO2014

Synthesising Succinct Strategies in Safety Games

Gilles Geeraerts, Joël Goossens, Amélie Stainer

Finite turn-based safety games have been used for very different problems such as the synthesis of linear temporal logic (LTL), the synthesis of schedulers for computer systems run…

cs.LO2012★ 2 cited

Time-bounded Reachability for Hybrid Automata: Complexity and Fixpoints

Thomas Brihaye, Laurent Doyen, Gilles Geeraerts +3

In this paper, we study thetime-bounded reachability problem for rectangular hybrid automata with non-negative rates (RHA+). This problem was recently shown to be decidable [Brihay…

cs.LO2012★ 3 cited

Queue-Dispatch Asynchronous Systems

Gilles Geeraerts, Alexander Heußner, Jean-François Raskin

To make the development of efficient multi-core applications easier, libraries, such as Grand Central Dispatch, have been proposed. When using such a library, the programmer writes…

cs.LO2011

Event-Clock Automata: From Theory to Practice

Gilles Geeraerts, Jean-François Raskin, Nathalie Sznajder

Event clock automata (ECA) are a model for timed languages that has been introduced by Alur, Fix and Henzinger as an alternative to timed automata, with better theoretical properti…