activity
20242026
collaborators

9 papers

cs.CV2026

DVP-MVS++: Synergize Depth-Normal-Edge and Harmonized Visibility Prior for Multi-View Stereo

Zhenlong Yuan, Dapeng Zhang, Zehao Li +8

Recently, patch deformation-based methods have demonstrated significant effectiveness in multi-view stereo due to their incorporation of deformable and expandable perception for re…

cs.CV2026

MetroGS: Efficient and Stable Reconstruction of Geometrically Accurate High-Fidelity Large-Scale Scenes

Kehua Chen, Tianlu Mao, Xinzhu Ma +8

Recently, 3D Gaussian Splatting and its derivatives have achieved significant breakthroughs in large-scale scene reconstruction. However, how to efficiently and stably achieve high…

cs.CV2026

TreeGaussian: Tree-Guided Cascaded Contrastive Learning for Hierarchical Consistent 3D Gaussian Scene Segmentation and Understanding

Jingbin You, Zehao Li, Hao Jiang +8

3D Gaussian Splatting (3DGS) has emerged as a real-time, differentiable representation for neural scene understanding. However, existing 3DGS-based methods struggle to represent hi…

cs.CV2025

DVP-MVS: Synergize Depth-Edge and Visibility Prior for Multi-View Stereo

Zhenlong Yuan, Jinguo Luo, Fei Shen +4

Patch deformation-based methods have recently exhibited substantial effectiveness in multi-view stereo, due to the incorporation of deformable and expandable perception to reconstr…

cs.CV2025

MSP-MVS: Multi-Granularity Segmentation Prior Guided Multi-View Stereo

Zhenlong Yuan, Cong Liu, Fei Shen +4

Recently, patch deformation-based methods have demonstrated significant strength in multi-view stereo by adaptively expanding the reception field of patches to help reconstruct tex…

cs.CV2025

HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic Scene

Jianing Chen, Zehao Li, Yujun Cai +7

Reconstructing dynamic 3D scenes from monocular videos remains a fundamental challenge in 3D vision. While 3D Gaussian Splatting (3DGS) achieves real-time rendering in static setti…