4 papers
GlobalSplat: Efficient Feed-Forward 3D Gaussian Splatting via Global Scene Tokens
Roni Itkin, Noam Issachar, Yehonatan Keypur +3
The efficient spatial allocation of primitives serves as the foundation of 3D Gaussian Splatting, as it directly dictates the synergy between representation compactness, reconstruc…
Motion 3-to-4: 3D Motion Reconstruction for 4D Synthesis
Hongyuan Chen, Xingyu Chen, Youjia Zhang +2
We present Motion 3-to-4, a feed-forward framework for synthesising high-quality 4D dynamic objects from a single monocular video and an optional 3D reference mesh. While recent ad…
Neural Shell Texture Splatting: More Details and Fewer Primitives
Xin Zhang, Anpei Chen, Jincheng Xiong +3
Gaussian splatting techniques have shown promising results in novel view synthesis, achieving high fidelity and efficiency. However, their high reconstruction quality comes at the…
Ref-GS: Directional Factorization for 2D Gaussian Splatting
Youjia Zhang, Anpei Chen, Yumin Wan +4
In this paper, we introduce Ref-GS, a novel approach for directional light factorization in 2D Gaussian splatting, which enables photorealistic view-dependent appearance rendering…