4 papers · 1 filter
MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting
Shaojie Ma, Yawei Luo, Wei Yang +1
3D reconstruction and simulation, although interrelated, have distinct objectives: reconstruction requires a flexible 3D representation that can adapt to diverse scenes, while simu…
EfficientGS: Streamlining Gaussian Splatting for Large-Scale High-Resolution Scene Representation
Wenkai Liu, Tao Guan, Bin Zhu +5
In the domain of 3D scene representation, 3D Gaussian Splatting (3DGS) has emerged as a pivotal technology. However, its application to large-scale, high-resolution scenes (exceedi…
Entangled View-Epipolar Information Aggregation for Generalizable Neural Radiance Fields
Zhiyuan Min, Yawei Luo, Wei Yang +2
Generalizable NeRF can directly synthesize novel views across new scenes, eliminating the need for scene-specific retraining in vanilla NeRF. A critical enabling factor in these ap…
DiffusionTrack: Diffusion Model For Multi-Object Tracking
Run Luo, Zikai Song, Lintao Ma +3
Multi-object tracking (MOT) is a challenging vision task that aims to detect individual objects within a single frame and associate them across multiple frames. Recent MOT approach…