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20242026
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cs.RO2026

TRACE: Ergodic Trajectory Optimization for Active Scene Reconstruction

Ziyue Zheng, Linli Shi, Bingkun He +2

Existing active reconstruction systems with Gaussian-splatting maps select observations greedily, optimizing a single next-best-view (NBV) at each step and connecting the chosen vi…

cs.RO2026

ActiveGrasp: Information-Guided Active Grasping with Calibrated Energy-based Model

Boshu Lei, Wen Jiang, Kostas Daniilidis

Grasping in a densely cluttered environment is a challenging task for robots. Previous methods tried to solve this problem by actively gathering multiple views before grasp pose ge…

cs.RO2026

HELIOS: Hierarchical Exploration for Language-Grounded Interaction in Open Scenes

Katrina Ashton, Chahyon Ku, Shrey Shah +5

Language-specified mobile manipulation tasks in novel environments simultaneously face challenges interacting with a scene which is only partially observed, grounding semantic info…

cs.RO2025

Active Next-Best-View Optimization for Risk-Averse Path Planning

Amirhossein Mollaei Khass, Guangyi Liu, Vivek Pandey +4

Safe navigation in uncertain environments requires planning methods that integrate risk aversion with active perception. In this work, we present a unified framework that refines a…

cs.RO2025

Multimodal LLM Guided Exploration and Active Mapping using Fisher Information

Wen Jiang, Boshu Lei, Katrina Ashton +1

We present an active mapping system that plans for both long-horizon exploration goals and short-term actions using a 3D Gaussian Splatting (3DGS) representation. Existing methods…

cs.RO2025

Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splatting

Matthew Strong, Boshu Lei, Aiden Swann +3

We propose a framework for active next best view and touch selection for robotic manipulators using 3D Gaussian Splatting (3DGS). 3DGS is emerging as a useful explicit 3D scene rep…