4 papers
LEDDS: Portable LBM-DEM simulations on GPUs
Raphael Maggio-Aprile, Maxime Rambosson, Christophe Coreixas +1
Algorithmic formulations of GPU programs provide a high-level alternative to device-specific code by expressing computations as compositions of well-defined parallel primitives (e.…
Multi-GPU Acceleration of PALABOS Fluid Solver using C++ Standard Parallelism
Jonas Latt, Christophe Coreixas
This article presents the principles, software architecture, and performance analysis of the GPU port of the lattice Boltzmann software library Palabos (J. Latt et al., "Palabos: P…
GPU-based compressible lattice Boltzmann simulations on non-uniform grids using standard C++ parallelism: From best practices to aerodynamics, aeroacoustics and supersonic flow simulations
Christophe Coreixas, Jonas Latt
Despite decades of research, creating accurate, robust, and efficient lattice Boltzmann methods (LBM) on non-uniform grids with seamless GPU acceleration remains challenging. This…
A note on the lattice momentum balance in the lattice Boltzmann interaction-framework
Francesca Pelusi, Matteo Lulli, Christophe Coreixas +2
In this note, we show how the exploitation of the lattice momentum balance condition allows to envisage an analytical procedure to define the lattice pressure tensor (LPT) for the…