12 citations · 30 across the 9 of their papers we have counts for
9 papers
Local Implicit Ray Function for Generalizable Radiance Field Representation
Xin Huang, Qi Zhang, Ying Feng +3
We propose LIRF (Local Implicit Ray Function), a generalizable neural rendering approach for novel view rendering. Current generalizable neural radiance fields (NeRF) methods sampl…
NeAI: A Pre-convoluted Representation for Plug-and-Play Neural Ambient Illumination
Yiyu Zhuang, Qi Zhang, Xuan Wang +5
Recent advances in implicit neural representation have demonstrated the ability to recover detailed geometry and material from multi-view images. However, the use of simplified lig…
Local-to-Global Registration for Bundle-Adjusting Neural Radiance Fields
Yue Chen, Xingyu Chen, Xuan Wang +4
Neural Radiance Fields (NeRF) have achieved photorealistic novel views synthesis; however, the requirement of accurate camera poses limits its application. Despite analysis-by-synt…
Neural Parameterization for Dynamic Human Head Editing
Li Ma, Xiaoyu Li, Jing Liao +4
Implicit radiance functions emerged as a powerful scene representation for reconstructing and rendering photo-realistic views of a 3D scene. These representations, however, suffer…
UV Volumes for Real-time Rendering of Editable Free-view Human Performance
Yue Chen, Xuan Wang, Xingyu Chen +5
Neural volume rendering enables photo-realistic renderings of a human performer in free-view, a critical task in immersive VR/AR applications. But the practice is severely limited…
FENeRF: Face Editing in Neural Radiance Fields
Jingxiang Sun, Xuan Wang, Yong Zhang +4
Previous portrait image generation methods roughly fall into two categories: 2D GANs and 3D-aware GANs. 2D GANs can generate high fidelity portraits but with low view consistency.…