5 papers
EditFlow3D: Automated Local Editing of 3D Assets with Trajectory Preservation
Rui Nie, Chuang Wang, Haitao Zhou +4
Controllable local editing of 3D assets requires precise target localization and appropriate visual guidance. However, existing methods lack a simple yet accurate way to obtain 3D…
SegviGen: Repurposing 3D Generative Model for Part Segmentation
Lin Li, Haoran Feng, Zehuan Huang +8
We introduce SegviGen, a framework that repurposes native 3D generative models for 3D part segmentation. Existing pipelines either lift strong 2D priors into 3D via distillation or…
AmodalSVG: Amodal Image Vectorization via Semantic Layer Peeling
Juncheng Hu, Ziteng Xue, Guotao Liang +5
We introduce AmodalSVG, a new framework for amodal image vectorization that produces semantically organized and geometrically complete SVG representations from natural images. Exis…
SVGFusion: A VAE-Diffusion Transformer for Vector Graphic Generation
Ximing Xing, Juncheng Hu, Ziteng Xue +5
Generating high-quality Scalable Vector Graphics (SVGs) from text remains a significant challenge. Existing LLM-based models that generate SVG code as a flat token sequence struggl…
TEXTRIX: Latent Attribute Grid for Native Texture Generation and Beyond
Yifei Zeng, Yajie Bao, Jiachen Qian +7
Prevailing 3D texture generation methods, which often rely on multi-view fusion, are frequently hindered by inter-view inconsistencies and incomplete coverage of complex surfaces,…