Showing cs.CVShow all
2 papers · 1 filter
cs.CV2025
Mem-MLP: Real-Time 3D Human Motion Generation from Sparse Inputs
Sinan Mutlu, Georgios F. Angelis, Savas Ozkan +3
Realistic and smooth full-body tracking is crucial for immersive AR/VR applications. Existing systems primarily track head and hands via Head Mounted Devices (HMDs) and controllers…
cs.CV2025
Efficient 3D Full-Body Motion Generation from Sparse Tracking Inputs with Temporal Windows
Georgios Fotios Angelis, Savas Ozkan, Sinan Mutlu +3
To have a seamless user experience on immersive AR/VR applications, the importance of efficient and effective Neural Network (NN) models is undeniable, since missing body parts tha…