8 papers
GeoRelight: Learning Joint Geometrical Relighting and Reconstruction with Flexible Multi-Modal Diffusion Transformers
Yuxuan Xue, Ruofan Liang, Egor Zakharov +6
Relighting a person from a single photo is an attractive but ill-posed task, as a 2D image ambiguously entangles 3D geometry, intrinsic appearance, and illumination. Current method…
MHR: Momentum Human Rig
Aaron Ferguson, Ahmed A. A. Osman, Berta Bescos +44
We present MHR, a parametric human body model that combines the decoupled skeleton/shape paradigm of ATLAS with a flexible, modern rig and pose corrective system inspired by the Mo…
Avat3r: Large Animatable Gaussian Reconstruction Model for High-fidelity 3D Head Avatars
Tobias Kirschstein, Javier Romero, Artem Sevastopolsky +2
Traditionally, creating photo-realistic 3D head avatars requires a studio-level multi-view capture setup and expensive optimization during test-time, limiting the use of digital hu…
ATLAS: Decoupling Skeletal and Shape Parameters for Expressive Parametric Human Modeling
Jinhyung Park, Javier Romero, Shunsuke Saito +7
Parametric body models offer expressive 3D representation of humans across a wide range of poses, shapes, and facial expressions, typically derived by learning a basis over registe…
3DGH: 3D Head Generation with Composable Hair and Face
Chengan He, Junxuan Li, Tobias Kirschstein +7
We present 3DGH, an unconditional generative model for 3D human heads with composable hair and face components. Unlike previous work that entangles the modeling of hair and face, w…
FRESA: Feedforward Reconstruction of Personalized Skinned Avatars from Few Images
Rong Wang, Fabian Prada, Ziyan Wang +10
We present a novel method for reconstructing personalized 3D human avatars with realistic animation from only a few images. Due to the large variations in body shapes, poses, and c…