4 papers
Seed3D 2.0: Advancing High-Fidelity Simulation-Ready 3D Content Generation
Diandian Gu, Jing Lin, Gaohong Liu +25
We present Seed3D 2.0, an advanced 3D content generation system built on Seed3D 1.0, with substantial improvements across generation fidelity, simulation-ready capabilities, and ap…
COS3D: Collaborative Open-Vocabulary 3D Segmentation
Runsong Zhu, Ka-Hei Hui, Zhengzhe Liu +5
Open-vocabulary 3D segmentation is a fundamental yet challenging task, requiring a mutual understanding of both segmentation and language. However, existing Gaussian-splatting-base…
Rethinking End-to-End 2D to 3D Scene Segmentation in Gaussian Splatting
Runsong Zhu, Shi Qiu, Zhengzhe Liu +4
Lifting multi-view 2D instance segmentation to a radiance field has proven to be effective to enhance 3D understanding. Existing methods rely on direct matching for end-to-end lift…
PCF-Lift: Panoptic Lifting by Probabilistic Contrastive Fusion
Runsong Zhu, Shi Qiu, Qianyi Wu +3
Panoptic lifting is an effective technique to address the 3D panoptic segmentation task by unprojecting 2D panoptic segmentations from multi-views to 3D scene. However, the quality…