5 papers
Global Graph-Validated Optimization for VLM-based 3D Indoor Scene Generation
Jialu Huang, Yingxuan You, Fei Wang +1
We study open-vocabulary 3D indoor layout generation, which synthesizes diverse and physically plausible scenes from unlabeled 3D assets using free-form language instructions. Rece…
MixRI: Mixing Features of Reference Images for Novel Object Pose Estimation
Xinhang Liu, Jiawei Shi, Zheng Dang +1
We present MixRI, a lightweight network that solves the CAD-based novel object pose estimation problem in RGB images. It can be instantly applied to a novel object at test time wit…
OpenMaterial: A Large-scale Dataset of Complex Materials for 3D Reconstruction
Zheng Dang, Jialu Huang, Fei Wang +1
Recent advances in deep learning, such as neural radiance fields and implicit neural representations, have significantly advanced 3D reconstruction. However, accurately reconstruct…
Adaptive Multi-step Refinement Network for Robust Point Cloud Registration
Zhi Chen, Yufan Ren, Tong Zhang +4
Point Cloud Registration (PCR) estimates the relative rigid transformation between two point clouds of the same scene. Despite significant progress with learning-based approaches,…
DVMNet++: Rethinking Relative Pose Estimation for Unseen Objects
Chen Zhao, Tong Zhang, Zheng Dang +1
Determining the relative pose of a previously unseen object between two images is pivotal to the success of generalizable object pose estimation. Existing approaches typically pred…