collaborators

5 papers

cs.CV2026

OmniFit: Multi-modal 3D Body Fitting via Scale-agnostic Dense Landmark Prediction

Zeyu Cai, Yuliang Xiu, Renke Wang +8

Fitting an underlying body model to 3D clothed human assets has been extensively studied, yet most approaches focus on either single-modal inputs such as point clouds or multi-view…

cs.CV2025

Hi-Reco: High-Fidelity Real-Time Conversational Digital Humans

Hongbin Huang, Junwei Li, Tianxin Xie +8

High-fidelity digital humans are increasingly used in interactive applications, yet achieving both visual realism and real-time responsiveness remains a major challenge. We present…

cs.GR2025

Text2VDM: Text to Vector Displacement Maps for Expressive and Interactive 3D Sculpting

Hengyu Meng, Duotun Wang, Zhijing Shao +2

Professional 3D asset creation often requires diverse sculpting brushes to add surface details and geometric structures. Despite recent progress in 3D generation, producing reusabl…

cs.GR2025

HeadEvolver: Text to Head Avatars via Expressive and Attribute-Preserving Mesh Deformation

Duotun Wang, Hengyu Meng, Zeyu Cai +6

Current text-to-avatar methods often rely on implicit representations (e.g., NeRF, SDF, and DMTet), leading to 3D content that artists cannot easily edit and animate in graphics so…

cs.CV2025

DEGAS: Detailed Expressions on Full-Body Gaussian Avatars

Zhijing Shao, Duotun Wang, Qing-Yao Tian +7

Although neural rendering has made significant advances in creating lifelike, animatable full-body and head avatars, incorporating detailed expressions into full-body avatars remai…