4 papers
Gaussians on a Diet: High-Quality Memory-Bounded 3D Gaussian Splatting Training
Yangming Zhang, Jian Xu, Chaojian Li +7
3D Gaussian Splatting (3DGS) has revolutionized novel view synthesis with high-quality rendering through continuous aggregations of millions of 3D Gaussian primitives. However, it…
From Bits to Chips: An LLM-based Hardware-Aware Quantization Agent for Streamlined Deployment of LLMs
Kaiyuan Deng, Hangyu Zheng, Minghai Qing +11
Deploying models, especially large language models (LLMs), is becoming increasingly attractive to a broader user base, including those without specialized expertise. However, due t…
FlashMem: Supporting Modern DNN Workloads on Mobile with GPU Memory Hierarchy Optimizations
Zhihao Shu, Md Musfiqur Rahman Sanim, Hangyu Zheng +4
The increasing size and complexity of modern deep neural networks (DNNs) pose significant challenges for on-device inference on mobile GPUs, with limited memory and computational r…
Optimizing 3D Gaussian Splattering for Mobile GPUs
Md Musfiqur Rahman Sanim, Zhihao Shu, Bahram Afsharmanesh +5
Image-based 3D scene reconstruction, which transforms multi-view images into a structured 3D representation of the surrounding environment, is a common task across many modern appl…