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cs.CV2026
BrickNet: Graph-Backed Generative Brick Assembly
Peter Kulits, Cordelia Schmid
We train a language model to generate LEGO-brick build sequences. While prior work has been restricted to discrete, voxel-like towers, we consider a much broader set of pieces, enc…
cs.CV2024
Generative Zoo
Tomasz Niewiadomski, Anastasios Yiannakidis, Hanz Cuevas-Velasquez +4
The model-based estimation of 3D animal pose and shape from images enables computational modeling of animal behavior. Training models for this purpose requires large amounts of lab…
cs.CV2024
Reconstructing Animals and the Wild
Peter Kulits, Michael J. Black, Silvia Zuffi
The idea of 3D reconstruction as scene understanding is foundational in computer vision. Reconstructing 3D scenes from 2D visual observations requires strong priors to disambiguate…