2 citations · 2 across the 2 of their papers we have counts for
2 papers
cs.CG2023
Combinatorial Methods in Grid based Meshing
Henrik Stromberg, Valentin Mayer-Eichberger, Armin Lohrengel
This paper describes a novel method of generating hex-dominant meshes using pre-computed optimal subdivisions of the unit cube in a grid-based approach. Our method addresses geomet…
cs.AI2023★ 2 cited
Implicit State and Goals in QBF Encodings for Positional Games (extended version)
Irfansha Shaik, Valentin Mayer-Eichberger, Jaco van de Pol +1
We address two bottlenecks for concise QBF encodings of maker-breaker positional games, like Hex and Tic-Tac-Toe. Our baseline is a QBF encoding with explicit variables for board p…