From the 1 of 72 linked papers with an AI index.
72 papers
Tired Actor: Fatigue-Informed Character Control
Shengyuan Zhang, Xinpeng Liu, Muchun Niu +5
Replicating human behavior with physics simulation has been a long-expected goal in character animation. Existing efforts have achieved impressive performance in imitating a wide s…
Causal-AgentIR: Self-Evolving Causal Memory for Adaptive Image Restoration Agents
Hu Gao, Yulong Chen, Lizhuang Ma
Image restoration agents have recently emerged as a flexible paradigm for handling diverse and unpredictable degradations in real-world scenarios. Existing agents typically formula…
Cycle-World: Mitigating Error Accumulation in Long-term Video World Models via Reverse-Prediction Cycle Consistency
Zihan Su, Teng Hu, Jiangning Zhang +4
The paper introduces Cycle-World, a framework that uses reverse‑prediction cycle consistency to reduce error accumulation in long‑horizon video generation, improving temporal consi…
EgoSim: Egocentric World Simulator for Embodied Interaction Generation
Jinkun Hao, Mingda Jia, Ruiyan Wang +7
We introduce EgoSim, a closed-loop egocentric world simulator that generates spatially consistent interaction videos and persistently updates the underlying 3D scene state for cont…
Learning Adaptive Dynamical Features via Multi- Liquid-Mamba for All-in-one Image Restoration
Hu Gao, Changshuo Wang, Yulong Chen +1
Image restoration aims to recover high-quality images from degraded observations. Recent Mamba-based image restoration models have demonstrated strong potential in modeling long-ra…
CineDance: Towards Next-Generation Multi-Shot Long-Form Cinematic Audio-Video Generation
Yuheng Chen, Teng Hu, Yuji Wang +7
The fidelity and structural diversity of training datasets fundamentally determine the capabilities of video generation models. While commercial systems showremarkableabilitytogene…