4 papers
Voxify3D: Pixel Art Meets Volumetric Rendering
Yi-Chuan Huang, Jiewen Chan, Hao-Jen Chien +1
Voxel art is a distinctive stylization widely used in games and digital media, yet automated generation from 3D meshes remains challenging due to conflicting requirements of geomet…
GaMO: Geometry-aware Multi-view Diffusion Outpainting for Sparse-View 3D Reconstruction
Yi-Chuan Huang, Hao-Jen Chien, Chin-Yang Lin +2
Recent 3D reconstruction methods achieve impressive results with dense multi-view imagery but struggle when only a few views are available. Various approaches, including regulariza…
Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splatting
Hao-Jen Chien, Yi-Chuan Huang, Chung-Ho Wu +2
Synthesizing high-fidelity frozen 3D scenes from monocular Mannequin-Challenge (MC) videos is a unique problem distinct from standard dynamic scene reconstruction. Instead of focus…
AuraFusion360: Augmented Unseen Region Alignment for Reference-based 360° Unbounded Scene Inpainting
Chung-Ho Wu, Yang-Jung Chen, Ying-Huan Chen +8
Three-dimensional scene inpainting is crucial for applications from virtual reality to architectural visualization, yet existing methods struggle with view consistency and geometri…