6 papers
Distance Field Rasterization for End-to-End Mesh Reconstruction
Jinkai Cui, Kaiwen Song, Chumeng Niu +1
Rasterization based methods have recently enabled high-quality novel view synthesis at real-time rates, but their underlying volumetric primitives do not expose a direct, globally…
ProgressiveAvatars: Progressive Animatable 3D Gaussian Avatars
Kaiwen Song, Jinkai Cui, Juyong Zhang
In practical real-time XR and telepresence applications, network and computing resources fluctuate frequently. Therefore, a progressive 3D representation is needed. To this end, we…
PLANING: A Loosely Coupled Triangle-Gaussian Framework for Streaming 3D Reconstruction
Changjian Jiang, Kerui Ren, Xudong Li +8
Streaming reconstruction from monocular image sequences remains challenging, as existing methods typically favor either high-quality rendering or accurate geometry, but rarely both…
StructuredField: Unifying Structured Geometry and Radiance Field
Kaiwen Song, Jinkai Cui, Zherui Qiu +1
Recent point-based differentiable rendering techniques have achieved significant success in high-fidelity reconstruction and fast rendering. However, due to the unstructured nature…
Deformable NeRF using Recursively Subdivided Tetrahedra
Zherui Qiu, Chenqu Ren, Kaiwen Song +3
While neural radiance fields (NeRF) have shown promise in novel view synthesis, their implicit representation limits explicit control over object manipulation. Existing research ha…
Oblique-MERF: Revisiting and Improving MERF for Oblique Photography
Xiaoyi Zeng, Kaiwen Song, Leyuan Yang +2
Neural implicit fields have established a new paradigm for scene representation, with subsequent work achieving high-quality real-time rendering. However, reconstructing 3D scenes…