activity
20242026
collaborators

5 papers

cs.CV2026

InternScenes: A Large-scale Simulatable Indoor Scene Dataset with Realistic Layouts

Weipeng Zhong, Peizhou Cao, Yichen Jin +9

The advancement of Embodied AI heavily relies on large-scale, simulatable 3D scene datasets characterized by scene diversity and realistic layouts. However, existing datasets typic…

cs.CV2025

AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Views

Lihan Jiang, Yucheng Mao, Linning Xu +9

We introduce AnySplat, a feed forward network for novel view synthesis from uncalibrated image collections. In contrast to traditional neural rendering pipelines that demand known…

cs.GR2025

MeshCoder: LLM-Powered Structured Mesh Code Generation from Point Clouds

Bingquan Dai, Li Ray Luo, Qihong Tang +9

Reconstructing 3D objects into editable programs is pivotal for applications like reverse engineering and shape editing. However, existing methods often rely on limited domain-spec…

cs.CV2025

Infinite Mobility: Scalable High-Fidelity Synthesis of Articulated Objects via Procedural Generation

Xinyu Lian, Zichao Yu, Ruiming Liang +9

Large-scale articulated objects with high quality are desperately needed for multiple tasks related to embodied AI. Most existing methods for creating articulated objects are eithe…

cs.CV2024

Boosting 3D Object Generation through PBR Materials

Yitong Wang, Xudong Xu, Li Ma +2

Automatic 3D content creation has gained increasing attention recently, due to its potential in various applications such as video games, film industry, and AR/VR. Recent advanceme…