6 citations · 22 across the 8 of their papers we have counts for
13 papers · 1 filter
When Teams Embrace AI: Human Collaboration Strategies in Generative Prompting in a Creative Design Task
Yuanning Han, Ziyi Qiu, Jiale Cheng +1
Studies of Generative AI (GenAI)-assisted creative workflows have focused on individuals overcoming challenges of prompting to produce what they envisioned. When designers work in…
Breaking the News: Taking the Roles of Influencer vs. Journalist in a LLM-Based Game for Raising Misinformation Awareness
Huiyun Tang, Songqi Sun, Kexin Nie +3
Effectively mitigating online misinformation requires understanding of their mechanisms and learning of practical skills for identification and counteraction. Serious games may ser…
Sketchar: Supporting Character Design and Illustration Prototyping Using Generative AI
Long Ling, Xinyi Chen, Ruoyu Wen +2
Character design in games involves interdisciplinary collaborations, typically between designers who create the narrative content, and illustrators who realize the design vision. H…
"If I were in Space": Understanding and Adapting to Social Isolation through Designing Collaborative Narratives
Qi Gong, Ximing Shen, Ziyou Yin +2
Social isolation can lead to pervasive health issues like anxiety and loneliness. Previous work focused on physical interventions like exercise and teleconferencing, but overlooked…
A Constructed Response: Designing and Choreographing Robot Arm Movements in Collaborative Dance Improvisation
Xiaoyu Chang, Fan Zhang, Kexue Fu +3
Dancers often prototype movements themselves or with each other during improvisation and choreography. How are these interactions altered when physically manipulable technologies a…
From Temporal to Spatial: Designing Spatialized Interactions with Segmented-audios in Immersive Environments for Active Engagement with Performing Arts Intangible Cultural Heritage
Yuqi Wang, Sirui Wang, Shiman Zhang +3
Performance artforms like Peking opera face transmission challenges due to the extensive passive listening required to understand their nuance. To create engaging forms of experien…