10 papers
Vertex Features for Neural Global Illumination
Rui Su, Honghao Dong, Haojie Jin +3
Recent research on learnable neural representations has been widely adopted in the field of 3D scene reconstruction and neural rendering applications. However, traditional feature…
Real-time Global Illumination for Dynamic 3D Gaussian Scenes
Chenxiao Hu, Meng Gai, Guoping Wang +1
We present a real-time global illumination approach along with a pipeline for dynamic 3D Gaussian models and meshes. Building on a formulated surface light transport model for 3D G…
SonicRadiation: A Hybrid Numerical Solution for Sound Radiation without Ghost Cells
Xutong Jin, Fei Zhu, Guoping Wang +1
Interactive synthesis of physical sound effects is crucial in digital media production. Sound radiation simulation, a key component of physically based sound synthesis, has posed c…
VibraVerse: A Large-Scale Geometry-Acoustics Alignment Dataset for Physically-Consistent Multimodal Learning
Bo Pang, Chenxi Xu, Jierui Ren +2
Understanding the physical world requires perceptual models grounded in physical laws rather than mere statistical correlations. However, existing multimodal learning frameworks, f…
Geometry-Aware Global Feature Aggregation for Real-Time Indirect Illumination
Meng Gai, Guoping Wang, Sheng Li
Real-time rendering with global illumination is crucial to afford the user realistic experience in virtual environments. We present a learning-based estimator to predict diffuse in…
Neural Cone Radiosity for Interactive Global Illumination with Glossy Materials
Jierui Ren, Haojie Jin, Bo Pang +3
Modeling of high-frequency outgoing radiance distributions has long been a key challenge in rendering, particularly for glossy material. Such distributions concentrate radiative en…