collaborators

10 papers

cs.GR2026

Vertex Features for Neural Global Illumination

Rui Su, Honghao Dong, Haojie Jin +3

Recent research on learnable neural representations has been widely adopted in the field of 3D scene reconstruction and neural rendering applications. However, traditional feature…

cs.GR2026

Real-time Global Illumination for Dynamic 3D Gaussian Scenes

Chenxiao Hu, Meng Gai, Guoping Wang +1

We present a real-time global illumination approach along with a pipeline for dynamic 3D Gaussian models and meshes. Building on a formulated surface light transport model for 3D G…

cs.SD2026

SonicRadiation: A Hybrid Numerical Solution for Sound Radiation without Ghost Cells

Xutong Jin, Fei Zhu, Guoping Wang +1

Interactive synthesis of physical sound effects is crucial in digital media production. Sound radiation simulation, a key component of physically based sound synthesis, has posed c…

cs.AI2025

VibraVerse: A Large-Scale Geometry-Acoustics Alignment Dataset for Physically-Consistent Multimodal Learning

Bo Pang, Chenxi Xu, Jierui Ren +2

Understanding the physical world requires perceptual models grounded in physical laws rather than mere statistical correlations. However, existing multimodal learning frameworks, f…

cs.GR2025

Geometry-Aware Global Feature Aggregation for Real-Time Indirect Illumination

Meng Gai, Guoping Wang, Sheng Li

Real-time rendering with global illumination is crucial to afford the user realistic experience in virtual environments. We present a learning-based estimator to predict diffuse in…

cs.GR2025

Neural Cone Radiosity for Interactive Global Illumination with Glossy Materials

Jierui Ren, Haojie Jin, Bo Pang +3

Modeling of high-frequency outgoing radiance distributions has long been a key challenge in rendering, particularly for glossy material. Such distributions concentrate radiative en…