2 citations · 2 across the 1 of their papers we have counts for
4 papers
Physics-Based Rigid Body Object Tracking and Friction Filtering From RGB-D Videos
Rama Krishna Kandukuri, Michael Strecke, Joerg Stueckler
Physics-based understanding of object interactions from sensory observations is an essential capability in augmented reality and robotics. It enables to capture the properties of a…
DiffSDFSim: Differentiable Rigid-Body Dynamics With Implicit Shapes
Michael Strecke, Joerg Stueckler
Differentiable physics is a powerful tool in computer vision and robotics for scene understanding and reasoning about interactions. Existing approaches have frequently been limited…
Where Does It End? -- Reasoning About Hidden Surfaces by Object Intersection Constraints
Michael Strecke, Joerg Stueckler
Dynamic scene understanding is an essential capability in robotics and VR/AR. In this paper we propose Co-Section, an optimization-based approach to 3D dynamic scene reconstruction…
EM-Fusion: Dynamic Object-Level SLAM with Probabilistic Data Association
Michael Strecke, Jörg Stückler
The majority of approaches for acquiring dense 3D environment maps with RGB-D cameras assumes static environments or rejects moving objects as outliers. The representation and trac…