2 papers
cs.DC2023
PoCL-R: An Open Standard Based Offloading Layer for Heterogeneous Multi-Access Edge Computing with Server Side Scalability
Jan Solanti, Michal Babej, Julius Ikkala +1
We propose a novel computing runtime that exposes remote compute devices via the cross-vendor open heterogeneous computing standard OpenCL and can execute compute tasks on the MEC…
cs.GR2023
TauBench 1.1: A Dynamic Benchmark for Graphics Rendering
Erfan Momeni Yazdi, Markku Mäkitalo, Julius Ikkala +1
Many graphics rendering algorithms used in both real-time games and virtual reality applications can get performance boosts by temporally reusing previous computations. However, al…