collaborators

5 papers

cs.CV2026

ProcFunc: Function-Oriented Abstractions for Procedural 3D Generation in Python

Alexander Raistrick, Karhan Kayan, Jack Nugent +8

We introduce ProcFunc, a library for Blender-based procedural 3D generation in Python. ProcFunc provides a library of easy-to-use Python functions, which streamline creating, combi…

cs.CV2026

SimpleProc: Fully Procedural Synthetic Data from Simple Rules for Multi-View Stereo

Zeyu Ma, Alexander Raistrick, Jia Deng

In this paper, we explore the design space of procedural rules for multi-view stereo (MVS). We demonstrate that we can generate effective training data using SimpleProc: a new, ful…

cs.CV2026

What Makes Good Synthetic Training Data for Zero-Shot Stereo Matching?

David Yan, Alexander Raistrick, Jia Deng

Synthetic datasets are a crucial ingredient for training stereo matching networks, but the question of what makes a stereo dataset effective remains underexplored. We investigate t…

cs.RO2025

Procedural Generation of Articulated Simulation-Ready Assets

Abhishek Joshi, Beining Han, Jack Nugent +12

We introduce Infinigen-Articulated, a toolkit for generating realistic, procedurally generated articulated assets for robotics simulation. We include procedural generators for 18 c…

cs.CV2025

Evaluating Robustness of Monocular Depth Estimation with Procedural Scene Perturbations

Jack Nugent, Siyang Wu, Zeyu Ma +7

Recent years have witnessed substantial progress on monocular depth estimation, particularly as measured by the success of large models on standard benchmarks. However, performance…