24 citations · 34 across the 3 of their papers we have counts for
3 papers
Real-time retrieval for case-based reasoning in interactive multiagent-based simulations
Pierre De Loor, Romain Bénard, Chevaillier Pierre
The aim of this paper is to present the principles and results about case-based reasoning adapted to real- time interactive simulations, more precisely concerning retrieval mechani…
Learning a Representation of a Believable Virtual Character's Environment with an Imitation Algorithm
Fabien Tencé, Cédric Buche, Pierre De Loor +1
In video games, virtual characters' decision systems often use a simplified representation of the world. To increase both their autonomy and believability we want those characters…
The Challenge of Believability in Video Games: Definitions, Agents Models and Imitation Learning
Fabien Tencé, Cédric Buche, Pierre De Loor +1
In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, ``giving the feeling of bein…