activity
20242026
collaborators

5 papers

cs.CV2026

Softmax-GS: Generalized Gaussians Learning When to Blend or Bound

Chen Ziwen, Peng Wang, Hao Tan +2

3D Gaussian Splatting (3D GS) is widely adopted for novel view synthesis due to its high training and rendering efficiency. However, its efficiency relies on the key assumption tha…

cs.CV2026

Long-LRM++: Preserving Fine Details in Feed-Forward Wide-Coverage Reconstruction

Chen Ziwen, Hao Tan, Peng Wang +2

Recent advances in generalizable Gaussian splatting (GS) have enabled feed-forward reconstruction of scenes from tens of input views. Long-LRM notably scales this paradigm to 32 in…

cs.CV2025

GS4: Generalizable Sparse Splatting Semantic SLAM

Mingqi Jiang, Chanho Kim, Chen Ziwen +1

Traditional SLAM algorithms excel at camera tracking, but typically produce incomplete and low-resolution maps that are not tightly integrated with semantics prediction. Recent wor…

cs.CV2025

Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splats

Chen Ziwen, Hao Tan, Kai Zhang +5

We propose Long-LRM, a feed-forward 3D Gaussian reconstruction model for instant, high-resolution, 360° wide-coverage, scene-level reconstruction. Specifically, it takes in 32 inp…

cs.CV2024

PointRecon: Online Point-based 3D Reconstruction via Ray-based 2D-3D Matching

Chen Ziwen, Zexiang Xu, Li Fuxin

We propose a novel online, point-based 3D reconstruction method from posed monocular RGB videos. Our model maintains a global point cloud representation of the scene, continuously…