9 citations · 15 across the 5 of their papers we have counts for
5 papers
VRMN-bD: A Multi-modal Natural Behavior Dataset of Immersive Human Fear Responses in VR Stand-up Interactive Games
He Zhang, Xinyang Li, Yuanxi Sun +3
Understanding and recognizing emotions are important and challenging issues in the metaverse era. Understanding, identifying, and predicting fear, which is one of the fundamental h…
CVPR 2023 Text Guided Video Editing Competition
Jay Zhangjie Wu, Xiuyu Li, Difei Gao +17
Humans watch more than a billion hours of video per day. Most of this video was edited manually, which is a tedious process. However, AI-enabled video-generation and video-editing…
MAE-GEBD:Winning the CVPR'2023 LOVEU-GEBD Challenge
Yuanxi Sun, Rui He, Youzeng Li +4
The Generic Event Boundary Detection (GEBD) task aims to build a model for segmenting videos into segments by detecting general event boundaries applicable to various classes. In t…
An end-to-end multi-scale network for action prediction in videos
Xiaofa Liu, Jianqin Yin, Yuan Sun +2
In this paper, we develop an efficient multi-scale network to predict action classes in partial videos in an end-to-end manner. Unlike most existing methods with offline feature ge…
Masked Autoencoders for Generic Event Boundary Detection CVPR'2022 Kinetics-GEBD Challenge
Rui He, Yuanxi Sun, Youzeng Li +4
Generic Event Boundary Detection (GEBD) tasks aim at detecting generic, taxonomy-free event boundaries that segment a whole video into chunks. In this paper, we apply Masked Autoen…