most citedUnifiedGesture: A Unified Gesture Synthesis Model for Multiple Skeletons

17 citations · 18 across the 4 of their papers we have counts for

collaborators

6 papers

cs.CV20241 cited

Co-Speech Gesture Video Generation via Motion-Decoupled Diffusion Model

Xu He, Qiaochu Huang, Zhensong Zhang +7

Co-speech gestures, if presented in the lively form of videos, can achieve superior visual effects in human-machine interaction. While previous works mostly generate structural hum…

cs.CV2024

MambaTalk: Efficient Holistic Gesture Synthesis with Selective State Space Models

Zunnan Xu, Yukang Lin, Haonan Han +4

Gesture synthesis is a vital realm of human-computer interaction, with wide-ranging applications across various fields like film, robotics, and virtual reality. Recent advancements…

cs.HC2024

Conversational Co-Speech Gesture Generation via Modeling Dialog Intention, Emotion, and Context with Diffusion Models

Haiwei Xue, Sicheng Yang, Zhensong Zhang +4

Audio-driven co-speech human gesture generation has made remarkable advancements recently. However, most previous works only focus on single person audio-driven gesture generation.…

cs.MM2024

Freetalker: Controllable Speech and Text-Driven Gesture Generation Based on Diffusion Models for Enhanced Speaker Naturalness

Sicheng Yang, Zunnan Xu, Haiwei Xue +4

Current talking avatars mostly generate co-speech gestures based on audio and text of the utterance, without considering the non-speaking motion of the speaker. Furthermore, previo…

cs.CV2023

Chain of Generation: Multi-Modal Gesture Synthesis via Cascaded Conditional Control

Zunnan Xu, Yachao Zhang, Sicheng Yang +2

This study aims to improve the generation of 3D gestures by utilizing multimodal information from human speech. Previous studies have focused on incorporating additional modalities…

cs.HC202317 cited

UnifiedGesture: A Unified Gesture Synthesis Model for Multiple Skeletons

Sicheng Yang, Zilin Wang, Zhiyong Wu +8

The automatic co-speech gesture generation draws much attention in computer animation. Previous works designed network structures on individual datasets, which resulted in a lack o…