5 papers
PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual World
Yunhan Yang, Chunshi Wang, Junliang Ye +7
Synthesizing physics-grounded 3D assets is a critical bottleneck for interactive virtual worlds and embodied AI. Existing methods predominantly focus on static geometry, overlookin…
EVATok: Adaptive Length Video Tokenization for Efficient Visual Autoregressive Generation
Tianwei Xiong, Jun Hao Liew, Zilong Huang +3
Autoregressive (AR) video generative models rely on video tokenizers that compress pixels into discrete token sequences. The length of these token sequences is crucial for balancin…
DreamVideo-Omni: Omni-Motion Controlled Multi-Subject Video Customization with Latent Identity Reinforcement Learning
Yujie Wei, Xinyu Liu, Shiwei Zhang +12
While large-scale diffusion models have revolutionized video synthesis, achieving precise control over both multi-subject identity and multi-granularity motion remains a significan…
HMAR: Efficient Hierarchical Masked Auto-Regressive Image Generation
Hermann Kumbong, Xian Liu, Tsung-Yi Lin +6
Visual Auto-Regressive modeling (VAR) has shown promise in bridging the speed and quality gap between autoregressive image models and diffusion models. VAR reformulates autoregress…
TC4D: Trajectory-Conditioned Text-to-4D Generation
Sherwin Bahmani, Xian Liu, Wang Yifan +9
Recent techniques for text-to-4D generation synthesize dynamic 3D scenes using supervision from pre-trained text-to-video models. However, existing representations for motion, such…