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cs.GR2025
BANG: Dividing 3D Assets via Generative Exploded Dynamics
Longwen Zhang, Qixuan Zhang, Haoran Jiang +4
3D creation has always been a unique human strength, driven by our ability to deconstruct and reassemble objects using our eyes, mind and hand. However, current 3D design tools str…
cs.GR2025
Facial Appearance Capture at Home with Patch-Level Reflectance Prior
Yuxuan Han, Junfeng Lyu, Kuan Sheng +4
Existing facial appearance capture methods can reconstruct plausible facial reflectance from smartphone-recorded videos. However, the reconstruction quality is still far behind the…
cs.GR2024
Instant Facial Gaussians Translator for Relightable and Interactable Facial Rendering
Dafei Qin, Hongyang Lin, Qixuan Zhang +7
We propose GauFace, a novel Gaussian Splatting representation, tailored for efficient animation and rendering of physically-based facial assets. Leveraging strong geometric priors…