collaborators

14 papers

cs.LG2026

Prof-K: Probabilistic One-Pass Filtering for Efficient Top-k Selection

Tadeusz Dziarmaga, Witold Sikora, Łukasz Struski +2

Top-k selection is a fundamental computational primitive with applications spanning databases, information retrieval, signal processing, and modern machine learning workloads, incl…

cs.AI2026

Fast LapSum: Exact Differentiable Top-k at Million Scale

Łukasz Struski, Joanna Wojciechowicz, Jakub Antczak +3

The top- operation is a fundamental building block of modern sparse computation, enabling token routing, expert activation, memory selection, and attention pruning. Yet standard…

cs.CV2026

TOM-GS: Editable Video Representation via Temporal Opacity Modulation of Static 3D Gaussians

Marek Lisowski, Łukasz Smoliński, Kornel Howil +3

While Implicit Neural Representations (INRs) and dynamic 3D Gaussian Splatting (3DGS) achieve impressive results in video processing, they often fall short of producing representat…

cs.LG2026

SoftSAE: Dynamic Top-K Selection for Adaptive Sparse Autoencoders

Jakub Stępień, Marcin Mazur, Jacek Tabor +1

Sparse Autoencoders (SAEs) have become an important tool in mechanistic interpretability, helping to analyze internal representations in both Large Language Models (LLMs) and Visio…

cs.CV2026

MedGS: Gaussian Splatting for Multi-Modal 3D Medical Imaging

Kacper Marzol, Ignacy Kolton, Weronika Smolak-Dyżewska +6

Endoluminal endoscopic procedures are essential for diagnosing colorectal cancer and other severe conditions in the digestive tract, urogenital system, and airways. 3D reconstructi…

cs.GR2026

MeshSplats: Mesh-Based Rendering with Gaussian Splatting Initialization

Rafał Tobiasz, Grzegorz Wilczyński, Marcin Mazur +3

Gaussian Splatting (GS) is a recent and pivotal technique in 3D computer graphics. GS-based algorithms almost always bypass classical methods such as ray tracing, which offer numer…